using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class TrackPointManager : MonoBehaviour
{
    public List<TrackPoint> trackPoints1 = new List<TrackPoint>();

    public List<TrackPoint> trackPoints2 = new List<TrackPoint>();

    public List<TrackPoint> TrackPoints3 = new List<TrackPoint>();
    // Start is called before the first frame update

}
